Hi all, it’s Kevin, with this being the first post I just wanted to pop in here and say I hope you enjoy my ramblings, I’ll try and post whenever I find a new interesting game I like!

I know a lot of people have been hyped for big game releases this month, like Monster Hunter and Xenoblade Chronicles X Remastered (I know I’m hyped for Xeno). So, I wanted to talk about none of that lol.

For the last few months, Blue and I have been digging through Steam events and Next Fests, looking for interesting new games. Spoiler: there are too many to count! But one that really stood out to me was OYASUMII. I played the demo a while back, and it left me with high hopes. Let me just say, the demo doesn’t even do it justice! I absolutely adored every second of playing this game.

Now, as a bit of a warning: if you’re looking for intense action or an insanely intricate gameplay system, this may not be for you. But if you grew up playing games in the 2000s and want something that feels both nostalgic and completely new, this is it.

If I had to describe the feeling of playing this game, it’d be like drifting into a dream in the early 2000s. There hasn’t been a 3D platformer with this unique of an aesthetic and atmosphere in recent memory, it’s a breath of fresh air. I know there are other upcoming games, like The Big Catch and Ghost Hand, that try to bank on the nostalgia factor, but each of those has their own issues IMO. OYASUMII, however, hit all the right spots for me.

It evokes nostalgia for games like Mario 64 and anime like Evangelion, without letting that get in the way of delivering something new. In fact, it uses that familiarity as a core part of its message, one a lot of us can probably relate to. You might think you recognize something, and that’s entirely by design.

The OST is phenomenal, nailing that Y2K/Aero feel while staying in sync with the environments. The moment I heard the piano join the rest of the track in the mushroom level, I had to stop and just listen.

The story is a bit abstract, but the dialogue provides just enough context for the message to be clear. I’ll also say, there are two endings, and one requires you to be a bit more observant. (Pick up all the coins!)

The only negative thing to say about the game is how short it is. It took me less than two hours to get an ending. That being said, if you go back and do the other ending you didn’t do before, it’s about double that.


Final Thoughts:

If you’re into surreal, nostalgic platformers/walking sims with an emphasis on atmosphere and aesthetics, OYASUMII is absolutely worth checking out. It’s a short experience but it leaves you with something to think about that lingers long after you finish it. Click here to check it out!


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